Posts Tagged ‘ Kingdom Hearts ’

Currently Playing: Kingdom Hearts Re:Coded

I feel like I’m a masochist when it comes to Kingdom Hearts games. I will still play any Kingdom Hearts game no matter how bad it is or how much the games don’t add anything to the overarching stories. Fortunately Kingdom Hearts Re:Coded is somewhere in the middle. It isn’t a bad game but the story really doesn’t do much for me so far.

What I can tell you is that it plays really similar to the PSP’s Kingdom Hearts Birth By Sleep. The fighting is similar to it in that you do not get to bring two team mates along with you unlike the console games. I don’t want to get into too deeply about the combat yet but so far the combat is different and better for it.

Another thing that they tried to do differently is a leveling grid type matrix. What that really means is that it is really similar to the grid system that is used in Final Fantasy X. It is fun and gave me a little more control over what I’m actually unlocking.

One last thing they added was the ability to combine two abilities to make a more powerful version. You basically can combine two abilities that you’ve put enough experience in. You can get the experience from using the abilities inside battles. This is kind of addicting but I found my usual skill lists already so I’m finding it annoying now trying to gain experiences for the abilities that are less powerful just to combine them with the powerful one. I guess it’s keeping things from getting repetitive.

Oh and speaking of repetitive, Kingdom Hearts games are known for repetitiveness and this game reeks of it. Same music, same character models, and even same environments I believe. But it’s Kingdom Hearts so they add something new to it that makes me want to play it. The only thing I found that is really new in my 5 hr playtime are the cutscenes (four so far!). Hopefully more new stuff comes once it gets to the end.

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